Take It Posy - a Blender addon
Now available on Superhive → SUPERHIVE
Overview
TakeItPosy is an add-on that helps you create character poses more easily.
No prior setup is required—simply your FK rig.
It fits your target perfectly, including joint positions, no corrections needed.
Bone rolls can be freely adjusted for precise control.
The add-on also respects bone rotation limit constraints (note: local bone space and other limitations apply). This tool provides fast posing by rotating two bones. It does not lock the bones to a fixed position like IK.
No prior setup is required—simply your FK rig.
It fits your target perfectly, including joint positions, no corrections needed.
Bone rolls can be freely adjusted for precise control.
The add-on also respects bone rotation limit constraints (note: local bone space and other limitations apply). This tool provides fast posing by rotating two bones. It does not lock the bones to a fixed position like IK.
Key Features
- Precisely control the rotation of two parent-child bones in Pose Mode without complicated setup.
- Align the position and orientation of parent and child bones exactly after rotation.
- Maintain rotations according to rotation limit constraints (Rotation Limits "On" - default).
- Rotate bones using only axis values, ignoring the order of rotation limit constraints (Rotation Limits "On no order").
- Rotate bones ignoring rotation limit constraints entirely (Rotation Limits "Off").
- Output rotation values from the rest pose and the current pose to the console, for use in scripts or automation.
System Requirements
- Supported Blender versions: 4.2 / 4.5 / 5.0 / 5.1 (Older versions not guaranteed.)
- OS: Windows 10 / 11 (64bit)
- CPU: x86_64(Intel / AMD)
- This add-on is incompatible with the following systems and will not run:
-
- ARM64 Windows (e.g. Snapdragon)
- macOS (Intel and Apple Silicon M1/M2/M3)
- Linux
Release Notes
- Ver. 1.1.3
- Performance improvements
- Ver. 1.1.2
- Added root bone support
- Added mouse control for target movement in the 3D View
- Added a target snap action to the selected bone tail
- Minor fixes to GPU shader drawing
- Ver. 1.0.0
- Initial release
Now available on Superhive → SUPERHIVE